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Official internship material // do not forward

Officebound

The office is quietly on fire.

You're the newest intern at a fast-growing startup. Do the work, read the room, and decide what kind of employee you're becoming before Corporate decides for you.

No install // progress stays in this browser // keyboard + mouse

A dim, lived-in open-plan office photographed like evidence in a personnel file.

Intern copy

START DATE: MONDAY

Position summary

Start at the bottom. Six departments are watching.

6 career departments
1 personnel file
??? final title
0 safe choices

Welcome to floor one.

EMPLOYEE ORIENTATION // FORM 20-D

Congratulations. Out of every qualified applicant, you were the one willing to start Monday.

Officebound is a corporate-life social sandbox set inside a startup that is quietly on fire. You begin at the bottom, surrounded by ambitious coworkers, competing departments, bad incentives, and endless opportunities to become exactly the sort of employee you swore you would never be.

Learn the company. Choose your people. Find out what success turns you into.

The player stands in the startup's courtyard, surrounded by the office floor.
Company grounds First posting

The floor never stops moving.

Departments, meeting rooms, shared spaces, locked offices, and one overworked kitchen are packed into a living workplace.

Coworkers gather around a conference table while the intern listens in.
CONFERENCE ROOM // SOMEBODY IS TAKING NOTES
The intern passes coworkers moving through the copy room.
COPY ROOM // NOTHING STAYS PRIVATE

BULLPEN // CONFERENCE // KITCHEN // COPY ROOM // COURTYARD // SERVER ROOM // RECORDS // EXECUTIVE OFFICES

Do the work

Chase deadlines, attend meetings, pitch ideas, repair disasters, and take on jobs from every department.

Work the room

Make friends, build rivalries, trade favors, follow gossip, and learn who really has influence.

Go off-script

Explore computers, desks, back rooms, and after-hours spaces that were not included in orientation.

Live with it

The office reacts. People remember. Today's clever shortcut becomes tomorrow's career problem.

Six departments. Six versions of the truth.

Every department sees a different company when it looks across the floor. Its lead has work for you, standards to meet, and a persuasive explanation for why everyone else is the problem.

  1. Engineering

    Marcus Vu Engineering Lead

    Marcus trusts evidence over confidence. Test the prototype, document what broke, and turn somebody else's impossible promise into work that can survive Friday.

  2. Marketing

    Tara Voss Marketing Lead

    Tara knows the one sentence a room will remember. Help her give useful work a story, or bring her the inconvenient fact that changes the whole pitch.

  3. Sales

    Renee Castillo Sales Lead

    Renee hears the fear behind every objection. Help her close a deal the company can keep, or watch a confident promise become another department's emergency.

  4. Human Resources

    Nadia Brookes Office Administrator

    Nadia makes harm, consent, and next steps impossible to shrug off. Decide what goes on the record, who is allowed to see it, and whether the process actually repairs anything.

  5. Finance

    Victor Adeyemi Finance Lead

    Victor puts every confident story beside its cost. Find the receipts, name who owns the risk, and notice which human costs never make it into the spreadsheet.

  6. Information Technology

    Grace Yoon IT Lead

    Grace protects access, preserves evidence, and knows which quick fix will make the outage worse. Follow the safe order, report the problem early, or improvise and erase the only clue.

Every workday becomes a story.

The calendar gives the day a shape. You decide what it becomes and who has to deal with it afterward.

  1. Arrive

    Open your inbox

    Check your assignments, meetings, messages, and who is already waiting at your desk.

  2. On the clock

    Choose your work

    Finish department tasks, attend a meeting, help a coworker, chase a rumor, or follow a problem into a room where you were never invited.

  3. Office politics

    Choose your people

    Keep a promise, trade a favor, share what you learned, and decide who gets the credit or the blame when plans change.

  4. Clock out

    Leave a record

    The company remembers what you finished, who you helped, what you hid, and which problems you left waiting for tomorrow.

RECOMMENDED CONDUCT

Be useful. Be careful. Be remembered.

CURRENT POSITION // GENERAL INTERN

Where will you end up?

You start as one small box in a company full of people who already have titles, territories, and plans for your future.

Move between departments, build skills and relationships, earn authority, and watch your career take shape. Chase CEO or CTO, run a team, keep the building alive as the janitor, or become the role the chart forgot to include.

A corporate organization chart widening from CEO to drones, with one small intern box highlighted in the bottom row and marked You are here.

What kind of employee are you becoming?

Hero. Fixer. Favorite. Informant. Liability. The work gets you through the door. What you do with everyone else becomes your real personnel file.

YOUR PERSONNEL FILE STARTS MONDAY